Core Graphics is a robust framework, yet it can go pretty low level, and Apple introduced
UIGraphicsImageRenderer to wrap some of them into modern API. Let’s dive into modern era image drawing on iOS.
Implementing controls presented at
Designing Fluid Interfaces from WWDC 2018 using all the animation tricks at hand. Cleanly described train of thought and code snippets you may find useful creating your interactions at some point.
A smart strategy of migrating Objective-C codebase to Swift while omitting rewrites and focusing on extending classes in the new language.
A few tips on using the power of type inference to simplify
Codable API even further still preserving the flexibility of the original.
Recap or tutorial on how to work with scroll view when using Auto Layout to make it work with UIStackView.
A helpful wrapper on
UIActivityViewController that allows you to customise existing actions in the activity sheet while keeping a native look and feel of the control.
A different look at Tech Lead position learned from experience.
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